See the winner of our 'Inside Out 2' competition

19 Jul 2024

3 mins
Inside Out 2 © DISNEY/PIXAR ALL RIGHTS RESERVED
Inside Out 2 © DISNEY/PIXAR ALL RIGHTS RESERVED

To celebrate the recent cinema release of Disney and Pixar's Inside Out 2, we launched a brand-new learning resource. Inside Out 2: Changes and Challenges is a curriculum-linked learning sequence for pupils aged 7-11, which uses the new film to support learning outcomes and encourage mental wellbeing through an exploration of emotions and feelings.

As part of the resource, we ran a 'Design Your Own Emotion' competition, which challenged learners to design and write a brief description of an Emotion that doesn't already exist in the Inside Out films.

Congratulations to Emma, aged 10, from Erskine Stewart's Melville Schools (ESMS) in Edinburgh, Scotland, whose design was chosen as the winner out of more than a thousand entries! Emma chose to design a character named Hope, a blue-haired, green-skinned Emotion who is "always full of hope and enthusiasm". Hope is surely a feeling that no person should go without, and Emma's adorable drawing makes her designed Emotion one we wish we could all have in our heads.

Emma has won an Inside Out 2-inspired Crafting Corner Kit for her whole class (worth £185), which will allow them even more opportunities to exercise their creativity.

Check out Emma's colourful and inspiring winning entry below!

Inside Out 2 - Design Your Own Emotion competition winner

Download our Inside Out 2: Changes and Challenges resource

Inside Out 2: Changes and Challenges, created in collaboration with Disney, is a curriculum-linked resource for KS1 and KS2 (or equivalent) which draws on the characters and themes in Disney and Pixar's Inside Out 2.

The resource draws on the film to provide teachers with a new yet recognisable stimulus to engage students in curricular topics across PSHE, RSE, science and English. Learners will plot Riley's feelings during different scenarios on an Axis of Emotions and will consider which emotions might be in control at different times, reflecting upon how feelings change according to different situations and what we can learn about ourselves from this. 

The resource also includes a 'Wheel of Emotions' digital spinner, and students can try out and rate different mindfulness activities with a week-long home learning task, which aims to equip them with strategies for dealing with a range of emotions.

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